100 AWESOME ICEBREAKERS by LORENZ / MILLIKEN
"Who wants to go first?" How often does this question cause people to scoot lower in their chairs, duck behind pillars, or suddenly drop something and have to bend to pick it up? Avoid causing panic the next time you gather a group of strangers or near-strangers by opening your session with an interactive game, a collective challenge, or an exercise that sparks discussion. You'll see barriers relax, friendships blossom, and active learning begin. 100 Awesome Icebreakers is filled with fun ways to help young people get to know one another, become comfortable in their groups, and form a unit with a common goal.
|Ages||3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14|
|Grades||1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12|